So probably you would be better off looking for a higher quality alternative. It could easily be made so by adding the metadata file required for the "recursive" library structure the author chose:īut it seems that if I spotted three absolutely fundamental errors after a minute of looking at these libraries, there are likely to be more to be found. Bitmap.MakeTransparent Method (System.Drawing) Makes the default transparent color transparent for this Bitmap. Methods Applies to Recommended content Color.ToArgb Method (System.Drawing) Gets the 32-bit ARGB value of this Color structure. I also notice that the library author has failed in the metadata department again, meaning ESP-Color is not a valid Arduino library. Color Converter () Initializes a new instance of the ColorConverter class. It's not clear to me why a color conversion library would need to be specific to the Espressif microcontrollers, but that is the claim, so probably it won't be useful to you if you are using some microcontroller other than the ESP8266 or ESP32. Replaced by GitHub - luisllamasbinaburo/ESP-Color This library is deprecated and it will be not longer maintained You could manually remove and then replace the library with the latest version, but I note this statement in the readme:
#Colorconverter update
It has since been fixed, but due to the library author having neglected to make the required update to the library metadata, before releasing the fix, it was not made available to Library Manager. This error is caused by a bug in the 1.1.0 release of that library. Sprintf(hexArray, "%02X%02X%02X", red, green, blue) ĭouble inline ColorConverter::threeway_max(double a, double b, double c)ĭouble inline ColorConverter::threeway_min(double a, double b, double c)ĭouble ColorConverter::hue2rgb(double p, double q, double t) Void ColorConverter::RgbToHex(uint8_t red, uint8_t green, uint8_t blue, String &hex)
Void ColorConverter::TemperatureToRgb(int kelvin, uint8_t& red, uint8_t& green, uint8_t& blue) Void ColorConverter::HslToRgb(double hue, double saturation, double lightness, uint8_t& red, uint8_t& green, uint8_t& blue) Hue = (gd - bd) / d + (gd 0.5 ? d / (2 - max - min) : d / (max + min) Void ColorConverter::RgbToHsv(uint8_t red, uint8_t green, uint8_t blue, double& hue, double& saturation, double& value)Īuto max = threeway_max(rd, gd, bd), min = threeway_min(rd, gd, bd)
#Colorconverter pro
Yes i have tried the example code as well as below code on arduino mini pro